What each ability does, and every Pokémon that can have it. Search an ability or a species name.

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Settings that change how abilities work

Chosen when you start a new game, in the challenge menu. The rest of this page describes each ability's default behaviour.

  • SYNCHRONIZEOriginal: SYNCHRONIZE works as in GEN III. 50% chance to copy nature.Modern: SYNCHRONIZE works as in GEN VIII+. 100% chance to copy nature.
  • STURDYOriginal: STURDY works as in GEN III. Only negates OHKO moves (GUILLOTINE, etc.)Modern: STURDY works as in GEN V+. {PKMN} survive lethal hits with 1HP.
  • LEGEN. ABILITIESOriginal: PRESSURE stays as the main ability of some legendaries.Modern: Legendaries have PRESSURE changed for a better ability.

Stench9 species

May cause a foe to flinch.

Hidden ability of (3)

Drizzle3 species

Summons rain in battle.

Regular ability of (2)

Hidden ability of (1)

Speed Boost13 species

Gradually boosts Speed.

Battle Armor11 species

Blocks critical hits.

Notes
Bypassed by Mold Breaker

Sturdy48 species

Damp20 species

Prevents self-destruction.

Notes
Bypassed by Mold Breaker

Limber14 species

Prevents paralysis.

Notes
Bypassed by Mold Breaker

Sand Veil29 species

Static38 species

Volt Absorb15 species

Turns electricity into HP.

Notes
Bypassed by Mold Breaker

Water Absorb29 species

Oblivious25 species

Cloud Nine7 species

Negates weather effects.

Regular ability of (2)

Compound Eyes50 species

Insomnia23 species

Color Change1 species

Changes type to foe's move.

Regular ability of (1)

Immunity3 species

Prevents poisoning.

Notes
Bypassed by Mold Breaker

Regular ability of (2)

Hidden ability of (1)

Flash Fire28 species

Shield Dust49 species

Own Tempo33 species

Suction Cups5 species

Firmly anchors the body.

Notes
Bypassed by Mold Breaker

Intimidate45 species

Shadow Tag5 species

Prevents the foe's escape.

Regular ability of (2)

Hidden ability of (3)

Rough Skin6 species

Hurts to touch.

Regular ability of (3)

Hidden ability of (3)

Wonder Guard1 species

Only “Supereffective” hits.

Notes
Bypassed by Mold Breaker, Can't be copied (Role Play), Can't be Skill Swapped

Regular ability of (1)

Levitate72 species

Effect Spore11 species

Leaves spores on contact.

Synchronize20 species

Clear Body19 species

Prevents ability reduction.

Notes
Bypassed by Mold Breaker

Natural Cure19 species

Lightning Rod33 species

Serene Grace21 species

Swift Swim46 species

Chlorophyll44 species

Illuminate8 species

Encounter rate increases.

Notes
Bypassed by Mold Breaker

Trace5 species

Copies special ability.

Notes
Can't be copied (Role Play), Can't be Traced

Huge Power5 species

Raises Attack.

Regular ability of (3)

Hidden ability of (2)

Poison Point20 species

Inner Focus37 species

Magma Armor3 species

Prevents freezing.

Notes
Bypassed by Mold Breaker

Regular ability of (3)

Water Veil13 species

Prevents burns.

Notes
Bypassed by Mold Breaker

Magnet Pull9 species

Soundproof17 species

Avoids sound-based moves.

Notes
Bypassed by Mold Breaker

Rain Dish13 species

Slight HP recovery in rain.

Sand Stream4 species

Summons a sandstorm.

Pressure35 species

Thick Fat30 species

Early Bird16 species

Awakens quickly from sleep.

Flame Body21 species

Run Away35 species

Keen Eye43 species

Hyper Cutter11 species

Prevents Attack reduction.

Notes
Bypassed by Mold Breaker

Pickup29 species

May pick up items.

What it finds, by level

Rolled after a battle. Chances are per level band of the Pokémon holding the ability.

Item1-1011-2021-3031-4041-5051-6061-7071-8081-9091-100
Potion35%
Tiny Mushroom25%10%
Repel8%30%
Super Potion8%10%30%
Poke Doll8%10%9%30%
Big Mushroom3%10%9%
Super Repel3%10%9%9%30%
Full Heal3%3%9%8%9%30%
Revive3%3%3%8%8%9%30%
Hyper Potion3%3%3%4%8%9%8%30%
Ether1%1%3%4%4%
Max Repel3%3%4%4%9%8%8%30%
Moon Stone3%3%4%4%4%4%5%9%10%
Sun Stone3%3%4%4%4%4%5%9%10%
Rare Candy1%1%1%1%4%4%5%4%5%
Nugget3%4%4%4%4%5%4%5%
Max Potion3%4%4%4%8%8%9%30%
Max Ether1%1%4%4%4%
Pp Up1%1%1%4%4%5%4%5%
Big Nugget1%1%1%1%4%5%4%5%
Destiny Knot1%1%1%1%1%1%1%1%
Leftovers1%1%1%1%1%1%1%1%
Mental Herb1%1%1%1%1%1%1%1%
Power Herb1%1%1%1%1%1%1%1%
White Herb1%1%1%1%1%1%1%1%
Balm Mushroom1%4%4%4%4%5%4%5%
Max Revive4%4%4%4%7%9%9%
Elixir1%1%4%5%4%5%
Max Elixir1%1%4%5%
Bottle Cap1%1%1%

Truant3 species

Moves only every two turns.

Notes
Can't be overwritten (Entrainment)

Regular ability of (2)

Hidden ability of (1)

Hustle28 species

Cute Charm16 species

Plus9 species

Powers up with Minus.

Minus7 species

Powers up with Plus.

Hidden ability of (2)

Forecast4 species

Changes with the weather.

Notes
Can't be copied (Role Play)

Sticky Hold12 species

Prevents item theft.

Notes
Bypassed by Mold Breaker

Shed Skin41 species

Guts25 species

Marvel Scale3 species

Ups Defense if suffering.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Hidden ability of (2)

Liquid Ooze4 species

Draining causes injury.

Regular ability of (4)

Overgrow30 species

Blaze30 species

Torrent30 species

Swarm33 species

Rock Head24 species

Drought4 species

Summons sunlight in battle.

Regular ability of (2)

Hidden ability of (2)

Arena Trap3 species

Prevents fleeing.

Regular ability of (3)

Vital Spirit16 species

White Smoke4 species

Prevents ability reduction.

Notes
Bypassed by Mold Breaker

Regular ability of (3)

Hidden ability of (1)

Pure Power2 species

Raises Attack.

Regular ability of (2)

Shell Armor27 species

Air Lock1 species

Negates weather effects.

Regular ability of (1)

Tangled Feet9 species

Ups evasion if confused.

Notes
Bypassed by Mold Breaker

Hidden ability of (2)

Motor Drive4 species

Electricity raises Speed.

Notes
Bypassed by Mold Breaker

Regular ability of (3)

Hidden ability of (1)

Rivalry18 species

Steadfast14 species

Snow Cloak16 species

Ups evasion in Hail or Snow.

Notes
Bypassed by Mold Breaker

Gluttony35 species

Anger Point12 species

Unburden17 species

Heatproof7 species

Heat and burn protection.

Notes
Bypassed by Mold Breaker

Simple5 species

Prone to wild stat changes.

Notes
Bypassed by Mold Breaker

Regular ability of (3)

Hidden ability of (2)

Dry Skin7 species

Prefers moisture to heat.

Notes
Bypassed by Mold Breaker

Hidden ability of (1)

Download8 species

Iron Fist18 species

Poison Heal3 species

Restores HP if poisoned.

Regular ability of (2)

Hidden ability of (1)

Adaptability16 species

Skill Link9 species

Multi-hit moves hit 5 times.

Hydration22 species

Solar Power8 species

Powers up in sunshine.

Quick Feet11 species

Normalize2 species

Moves become Normal-type.

Regular ability of (2)

Sniper17 species

Magic Guard10 species

Only damaged by attacks.

No Guard9 species

Ensures that all moves hit.

Stall1 species

Always moves last.

Regular ability of (1)

Technician24 species

Leaf Guard24 species

Klutz12 species

Can't use hold items.

Mold Breaker24 species

Super Luck9 species

Critical hits land often.

Aftermath10 species

Fainting damages the foe.

Anticipation16 species

Forewarn6 species

Determines a foe's move.

Unaware15 species

Ignores stat changes.

Notes
Bypassed by Mold Breaker

Tinted Lens14 species

Filter3 species

Weakens “supereffective”.

Notes
Bypassed by Mold Breaker

Regular ability of (2)

Hidden ability of (1)

Slow Start2 species

Takes a while to get going.

Regular ability of (1)

Hidden ability of (1)

Scrappy14 species

Storm Drain12 species

Draws in Water moves.

Notes
Bypassed by Mold Breaker

Ice Body21 species

Solid Rock4 species

Weakens “supereffective”.

Notes
Bypassed by Mold Breaker

Snow Warning7 species

Summons snow in battle.

Honey Gather4 species

May gather Honey.

Regular ability of (3)

Hidden ability of (1)

Frisk36 species

Reckless13 species

Multitype18 species

Changes type to its Plate.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Flower Gift2 species

Allies power up in sunshine.

Notes
Bypassed by Mold Breaker, Can't be copied (Role Play)

Regular ability of (2)

Bad Dreams1 species

Damages sleeping Pokémon.

Regular ability of (1)

Pickpocket15 species

Sheer Force34 species

Contrary10 species

Inverts stat changes.

Notes
Bypassed by Mold Breaker

Unnerve26 species

Defiant16 species

Defeatist2 species

Gives up at half HP.

Regular ability of (2)

Cursed Body15 species

Healer10 species

Heals partner Pokémon.

Friend Guard67 species

Weak Armor26 species

Heavy Metal8 species

Doubles weight.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Light Metal6 species

Halves weight.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Multiscale2 species

Halves damage at full HP.

Notes
Bypassed by Mold Breaker

Hidden ability of (2)

Toxic Boost1 species

Ups Attack if poisoned.

Hidden ability of (1)

Flare Boost2 species

Ups Sp. Atk if burned.

Hidden ability of (2)

Harvest9 species

Telepathy27 species

Moody8 species

Stats change gradually.

Overcoat28 species

Poison Touch11 species

Poisons foe on contact.

Regenerator28 species

Big Pecks15 species

Prevents Defense loss.

Notes
Bypassed by Mold Breaker

Sand Rush10 species

Ups Speed in a sandstorm.

Wonder Skin5 species

May avoid status problems.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Hidden ability of (4)

Analytic12 species

Illusion4 species

Appears as a partner.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

Imposter1 species

Transforms into the foe.

Notes
Can't be copied (Role Play), Can't be Traced

Hidden ability of (1)

Infiltrator26 species

Mummy2 species

Spreads with contact.

Regular ability of (2)

Moxie16 species

Justified10 species

Dark hits raise Attack.

Rattled21 species

Magic Bounce6 species

Reflects status moves.

Notes
Bypassed by Mold Breaker

Sap Sipper27 species

Prankster18 species

Sand Force18 species

Iron Barbs3 species

Hurts to touch.

Regular ability of (3)

Zen Mode4 species

Transforms at half HP.

Notes
Can't be copied (Role Play), Can't be Traced

Victory Star1 species

Raises party accuracy.

Regular ability of (1)

Turboblaze1 species

Moves hit through abilities.

Regular ability of (1)

Teravolt1 species

Moves hit through abilities.

Regular ability of (1)

Aroma Veil69 species

Prevents limiting of moves.

Notes
Bypassed by Mold Breaker

Regular ability of (2)

Hidden ability of (67)

Flower Veil17 species

Cheek Pouch7 species

Eating Berries restores HP.

Protean7 species

Changes type to used move.

Fur Coat11 species

Magician6 species

Steals the foe's held item.

Regular ability of (2)

Hidden ability of (4)

Bulletproof10 species

Avoids some projectiles.

Notes
Bypassed by Mold Breaker

Competitive15 species

Strong Jaw10 species

Refrigerate2 species

Normal moves become Ice.

Regular ability of (2)

Sweet Veil72 species

Prevents party from sleep.

Notes
Bypassed by Mold Breaker

Regular ability of (67)

Stance Change2 species

Transforms as it battles.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Regular ability of (2)

Gale Wings3 species

Flying moves go first.

Hidden ability of (3)

Mega Launcher2 species

Boosts pulse moves.

Regular ability of (2)

Grass Pelt2 species

Ups Defense in grass.

Notes
Bypassed by Mold Breaker

Hidden ability of (2)

Symbiosis17 species

Tough Claws5 species

Boosts contact moves.

Pixilate1 species

Normal moves become Fairy.

Hidden ability of (1)

Gooey7 species

Lowers Speed on contact.

Regular ability of (2)

Aerilate0 species

Normal moves become Flying.

No species in this build has this ability.

Parental Bond0 species

Moves hit twice.

No species in this build has this ability.

Dark Aura1 species

Boosts Dark moves.

Regular ability of (1)

Fairy Aura2 species

Boosts Fairy moves.

Regular ability of (2)

Aura Break2 species

Reverse aura abilities.

Notes
Bypassed by Mold Breaker

Regular ability of (2)

Primordial Sea0 species

Summons heavy rain.

No species in this build has this ability.

Desolate Land0 species

Summons intense sunlight.

No species in this build has this ability.

Delta Stream0 species

Summons strong winds.

No species in this build has this ability.

Stamina3 species

Boosts Defense when hit.

Regular ability of (3)

Wimp Out1 species

Flees at half HP.

Regular ability of (1)

Emergency Exit1 species

Flees at half HP.

Regular ability of (1)

Water Compaction2 species

Water boosts Defense.

Regular ability of (2)

Merciless2 species

Criticals poisoned foes.

Regular ability of (2)

Shields Down14 species

Shell breaks at half HP.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Stakeout8 species

Stronger as foes switch in.

Regular ability of (2)

Water Bubble3 species

Guards from fire and burns.

Notes
Bypassed by Mold Breaker

Regular ability of (3)

Steelworker1 species

Powers up Steel moves.

Regular ability of (1)

Berserk2 species

Boosts Sp. Atk at low HP.

Regular ability of (2)

Slush Rush7 species

Raises Speed in Hail/Snow.

Long Reach3 species

Never makes contact.

Hidden ability of (3)

Liquid Voice3 species

Makes sound moves Water.

Hidden ability of (3)

Triage1 species

Healing moves go first.

Regular ability of (1)

Galvanize3 species

Normal moves turn Electric.

Surge Surfer1 species

Faster on electricity.

Regular ability of (1)

Schooling2 species

Forms a school when strong.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Regular ability of (2)

Disguise4 species

Decoy protects it once.

Notes
Bypassed by Mold Breaker, Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Battle Bond2 species

Changes form after a KO.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Regular ability of (2)

Power Construct3 species

Cells aid it when weakened.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Corrosion5 species

Poisons any type.

Regular ability of (3)

Hidden ability of (2)

Comatose1 species

Always drowsing.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Regular ability of (1)

Queenly Majesty1 species

Protects from priority.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Innards Out1 species

Hurts foe when defeated.

Regular ability of (1)

Dancer4 species

Dances along with others.

Battery1 species

Boosts ally's Sp. Atk.

Regular ability of (1)

Fluffy6 species

Tougher but flammable.

Notes
Bypassed by Mold Breaker

Regular ability of (4)

Hidden ability of (2)

Dazzling1 species

Protects from priority.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Soul Heart2 species

KOs raise Sp. Atk.

Regular ability of (2)

Tangling Hair2 species

Lowers Speed on contact.

Regular ability of (2)

Receiver1 species

Copies ally's ability.

Notes
Can't be copied (Role Play), Can't be Traced

Regular ability of (1)

Power Of Alchemy2 species

Copies ally's ability.

Notes
Can't be copied (Role Play), Can't be Traced

Hidden ability of (2)

Beast Boost11 species

Rks System18 species

Memories change its type.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Electric Surge2 species

Field becomes Electric.

Regular ability of (1)

Hidden ability of (1)

Psychic Surge3 species

Field becomes weird.

Regular ability of (1)

Hidden ability of (2)

Misty Surge2 species

Field becomes misty.

Regular ability of (1)

Hidden ability of (1)

Grassy Surge4 species

Field becomes grassy.

Regular ability of (1)

Hidden ability of (3)

Full Metal Body1 species

Prevents stat reduction.

Regular ability of (1)

Shadow Shield1 species

Halves damage at full HP.

Regular ability of (1)

Prism Armor1 species

Weakens “supereffective”.

Regular ability of (1)

Neuroforce0 species

Ups “supereffective”.

No species in this build has this ability.

Intrepid Sword2 species

Ups Attack on entry.

Regular ability of (2)

Dauntless Shield2 species

Ups Defense on entry.

Regular ability of (2)

Libero3 species

Changes type to move's.

Hidden ability of (3)

Ball Fetch1 species

Fetches failed Poké Ball.

Regular ability of (1)

Cotton Down2 species

Lower Speed of all when hit.

Regular ability of (2)

Propeller Tail2 species

Ignores foe's redirection.

Hidden ability of (2)

Mirror Armor1 species

Reflect stat decreases.

Notes
Bypassed by Mold Breaker

Hidden ability of (1)

Gulp Missile3 species

If hit, spits prey from sea.

Notes
Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Stalwart2 species

Ignores foe's redirection.

Hidden ability of (2)

Steam Engine3 species

Fire or Water hits up Speed.

Regular ability of (3)

Punk Rock2 species

Ups and resists sound.

Notes
Bypassed by Mold Breaker

Sand Spit2 species

Creates a sandstorm if hit.

Regular ability of (2)

Ice Scales2 species

Halves special damage.

Notes
Bypassed by Mold Breaker

Hidden ability of (2)

Ripen3 species

Doubles effect of Berries.

Regular ability of (3)

Ice Face2 species

Hail or Snow renew free hit.

Notes
Bypassed by Mold Breaker, Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Regular ability of (2)

Power Spot1 species

Powers up ally moves.

Regular ability of (1)

Mimicry1 species

Changes type on terrain.

Regular ability of (1)

Screen Cleaner2 species

Removes walls of light.

Regular ability of (2)

Steely Spirit1 species

Boosts ally's Steel moves.

Hidden ability of (1)

Perish Body1 species

Foe faints in 3 turns if hit.

Hidden ability of (1)

Wandering Spirit2 species

Trade abilities on contact.

Regular ability of (2)

Gorilla Tactics2 species

Ups Attack and locks move.

Neutralizing Gas3 species

All Abilities are nullified.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

Regular ability of (3)

Pastel Veil2 species

Protects team from poison.

Notes
Bypassed by Mold Breaker

Regular ability of (2)

Hunger Switch2 species

Changes form each turn.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

Regular ability of (2)

Quick Draw1 species

Moves first occasionally.

Regular ability of (1)

Unseen Fist2 species

Contact evades protection.

Curious Medicine1 species

Remove ally's stat changes.

Regular ability of (1)

Transistor1 species

Ups Electric-type moves.

Regular ability of (1)

Dragons Maw1 species

Ups Dragon-type moves.

Regular ability of (1)

Chilling Neigh1 species

KOs boost Attack stat.

Regular ability of (1)

Grim Neigh1 species

KOs boost Sp. Atk stat.

Regular ability of (1)

As One Ice Rider0 species

Unnerve and Chilling Neigh.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

No species in this build has this ability.

As One Shadow Rider0 species

Unnerve and Grim Neigh.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

No species in this build has this ability.

Lingering Aroma1 species

Spreads with contact.

Regular ability of (1)

Seed Sower1 species

Affects terrain when hit.

Regular ability of (1)

Thermal Exchange3 species

Fire hits up Attack.

Notes
Bypassed by Mold Breaker

Regular ability of (3)

Anger Shell1 species

Gets angry at half HP.

Regular ability of (1)

Purifying Salt3 species

Protected by pure salts.

Notes
Bypassed by Mold Breaker

Regular ability of (3)

Well Baked Body1 species

Strengthened by Fire.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Wind Rider3 species

Ups Attack if hit by wind.

Notes
Bypassed by Mold Breaker

Regular ability of (3)

Guard Dog2 species

Cannot be intimidated.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Hidden ability of (1)

Rocky Payload1 species

Powers up Rock moves.

Hidden ability of (1)

Wind Power2 species

Gets charged by wind.

Regular ability of (2)

Zero To Hero2 species

Changes form on switch out.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Regular ability of (2)

Commander3 species

Commands from Dondozo.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Electromorphosis1 species

Gets Charged when hit.

Regular ability of (1)

Protosynthesis10 species

Sun boosts best stat.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

Quark Drive10 species

Elec. field ups best stat.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

Good As Gold1 species

Avoids status moves.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Vessel Of Ruin1 species

Lowers foes' sp. damage.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Sword Of Ruin1 species

Lowers foes' Defense.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Tablets Of Ruin1 species

Lowers foes' damage.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Beads Of Ruin1 species

Lowers foes' Sp. Defense.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Orichalcum Pulse1 species

Summons sunlight in battle.

Notes
Can't be copied (Role Play), Can't be Skill Swapped, Can't be overwritten (Entrainment)

Regular ability of (1)

Hadron Engine1 species

Field becomes Electric.

Notes
Can't be copied (Role Play), Can't be Skill Swapped, Can't be overwritten (Entrainment)

Regular ability of (1)

Opportunist1 species

Copies foe's stat change.

Regular ability of (1)

Cud Chew4 species

Eats a used berry again.

Sharpness4 species

Strengthens slicing moves.

Regular ability of (1)

Hidden ability of (3)

Supreme Overlord1 species

Inherits fallen's strength.

Regular ability of (1)

Costar1 species

Copies ally's stat changes.

Hidden ability of (1)

Toxic Debris2 species

Throws poison spikes if hit.

Regular ability of (2)

Armor Tail1 species

Protects from priority.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Earth Eater1 species

Eats ground to heal HP.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Mycelium Might2 species

Status moves never fail.

Regular ability of (2)

Hospitality4 species

Minds Eye1 species

Keen Eye and Scrappy.

Notes
Bypassed by Mold Breaker

Regular ability of (1)

Embody Aspect Teal Mask0 species

Raises Speed.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

No species in this build has this ability.

Embody Aspect Hearthflame Mask0 species

Raises Attack.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

No species in this build has this ability.

Embody Aspect Wellspring Mask0 species

Raises Sp. Def.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

No species in this build has this ability.

Embody Aspect Cornerstone Mask0 species

Raises Defense.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

No species in this build has this ability.

Toxic Chain3 species

Moves can poison.

Regular ability of (3)

Supersweet Syrup2 species

Lowers the foe's Evasion.

Regular ability of (2)

Tera Shift1 species

Terastallizes upon entry.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped, Can't be suppressed (Gastro Acid), Can't be overwritten (Entrainment)

Regular ability of (1)

Tera Shell1 species

Resists all at full HP.

Notes
Bypassed by Mold Breaker, Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

Regular ability of (1)

Teraform Zero1 species

Zeroes weather and terrain.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

Regular ability of (1)

Poison Puppeteer1 species

Confuses poisoned foes.

Notes
Can't be copied (Role Play), Can't be Traced, Can't be Skill Swapped

Regular ability of (1)

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