- Heart & Soul was designed as a traditional Pokémon experience, akin to the main-series games. It is not a difficulty hack. The challenge settings are a bonus, but the game is not balanced around them and will not be in the future.
- Heart & Soul stands on the shoulders of giants. I am not an artist, so much of the art and some of the code for this project was drawn from open source assets. I did my best to credit all sources below and in the game credits, but if you find any that I missed, please let me know in the Heart & Soul Discord.
- Heart & Soul has been rigorously playtested, (shoutout to the playtesters) but there still may be some small bugs. If you find any, please report them to the Heart & Soul Discord.
- Heart & Soul is not intended to be 1:1 with GSC or HGSS. A lot of it is. But some differences are intentional.
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Setting Expectations
Features
- Generation 1–3 Pokémon, plus their later-gen evolutions (excluding the Regis)
- Full Johto story and Kanto postgame from HGSS, including the Kimono Girls and Eusine
- Following Pokémon
- Physical/Special split is toggleable
- Overworld background Pokémon allow you to easily see the notable encounters on each route
- Overworld background Pokémon in cities, towns, or areas with no encounters are just for the vibes
- Day/Night system with variable encounters
- Dynamic overworld palettes
- HGSS music
- Battle Frontier, Trainer Hill, and Trainer Tents from modern Emerald
- Highly varied trainer teams and encounters, based on Crystal Legacy
- Pokémon that can learn an HM do not need to have learned it to use the HM field move
- Timekeeping does not track days of the week; everything is progression based
- 16 Gym leader rematches
- Two Safari Zones
- Unique surfing Pokémon sprites
- Customizable shiny rate
- Fairy type is toggleable
- AutoRun and FastSurf are toggleable
- Quick run from wild battles using button combination
- Ball prompts for quick catching
2.0 Features
- Rebuilt the game and all features on pokeemerald-expansion. This means saves from before 2.0 are not compatible with versions after 2.0.
- Restored Surf and Bike music, with the option to disable
- Abilities up to Gen 9, including Hidden Abilities
- Items from up to Gen 9 available, including Shiny Charm (not all items)
- Randomizer has all mons Gen 1–9
- Hidden Items + Itemfinder
- Overhauled Kanto maps and tilesets
- Kanto rematch trainers
- Kanto in-game trades
- All PokéGear rematches from GSC (and some new ones), including gift items, with the option to disable
- Full PokéGear Radio with all channels from Crystal (and some new ones)
- PokéGear Condition menu
- All 92 HGSS TMs
- New postgame content
- Kurt's Berry Balls boost catch rate by custom-defined type affinity if more impactful than the vanilla boost
- GB Player Key Item to toggle Gen 2 music and sounds
- Removed all bike reaction time puzzles
- Added ice Path boulder puzzle
- Mom's Savings System
- Voltorb Flip
- Entei, Raikou, and the new Kanto roamer are all independent
- Choose one Lati to roam Kanto. The other will be at Southern Island.
- Roamers no longer intentionally avoid the player's route
- Added a sound cue and animation when the player enters the same route as a roamer
- Added a clock to the start menu
- Added Optional Bonus Content: TELEPORTER, accessible from the Kanto postgame
- Room Decoration (dolls only) in New Bark Town
- Spiky-eared Pichu event in Viridian
- Added Optional Bonus Content: ISLES, accessible from the Kanto postgame
- Slowpokes grow their tails back when you beat the league
- Tutors and trades can utilize your PC Pokémon
- Added Optional Bonus Content: SINJOH, accessible from the Kanto postgame
- Can fly to more routes and Pokémon Centers
- Rocket takeover only happens after the 7th badge, no matter where you get it
- Buffed the Kimono Girls
- Various UI/UX improvements, including Shiny Markers for colorblindness accessibility and shiny-hunting QOL
- New Battle Backgrounds: Cave ponds, snowy routes, snowy mountain, snowy cave, volcano cave, new beach
Differences from GSC / HGSS
- Level curve is greatly improved
- Apricons are replaced with berries, including to be made into unique Pokéballs by Kurt
- Swarms are replaced with a 5% Hoenn encounter on each route in Kanto, which can be boosted via the Hoenn Sound radio channel
- Ruins of Alph back room requirements are slightly altered
- No Pokéathlon dome
- Modern Emerald Battle Frontier and Battle Tents
- Unlike vanilla Emerald, "Level 50" will set any Pokémon level 1–100 to level 50, and "Open Level" will accept any Pokémon as-is
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